This is probably a ME problem.
Writing this as a tutorial mostly.
REQUIRED STEP FOR CLEAN WINDOWS INSTALL
Enable long file names!
Reg edit. follow this:
Map & Get the engine.
On a clean install of windows 11 you apparently have to go out of your way to find and install VS2019
Next, get an incredibuild license and install the VS incredibuild component. Follow this
The license for a single machine is Free - you do have to sign up.
After you activate the license, clean the build, clean the project files.
To be safe, re-run /Setup.bat - as the build starting/stopping apparently messed with it at least once.
Set up the build correctly.
Click the UE4 project and make it the startup project.
Click Build, wait the 20m or so.
As of now, things are failing for
For whatever reason, the file was corrupt.
Grab file source from
NOTE: Github desktop Fetch didn’t re-fetch the file on it’s own. This had to be manually pasted in.
The corruption of the file was likely caused by a BSOD while trying to compile the engine via VS 2022. As I said, a “ME” problem…