I am running into some issues when running the game bellow 60 fps.
At 60 fps everything is very smooth, but as soon as I hit 40 fps I can see a lot of hickups, it’s not smooth anymore but I have never had this issue before in a game where 40 fps feels like that, it feels more like what I experienced when playing some games at 20 fps.
Is there something to do to reduce this feeling ? I am not even sure the problem is related to rendering, might very well be the physics engine not stepping every frame while would cause this feeling even though I get 40 fps.
Are you sure it’s running at 40fps? You should not even notice a drop from 60 to 40. (Well… I never do.)
Sometimes the thing that tells me the Fps gets screwed up. Restart the engine and hope for the best.
Also, How big is you’re scene? Are you doing everything possible to make the map smaller? (For how much detail is show.)