# \[4.9P2\] Object was exist without a ConstructionScript calling

**URL:** <https://forums.unrealengine.com/t/4-9p2-object-was-exist-without-a-constructionscript-calling/328331>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [August 11, 2015, 4:23pm UTC](https://forums.unrealengine.com/t/4-9p2-object-was-exist-without-a-constructionscript-calling/328331 "2015-08-11T16:23:22Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [December 20, 2016, 9:01pm UTC](https://forums.unrealengine.com/t/4-9p2-object-was-exist-without-a-constructionscript-calling/328331/10 "2016-12-20T21:01:11Z")

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Hi Wuppy29,

This bug report is still active in our system. Here is public viewable version: [UE-19924](https://issues.unrealengine.com/issue/UE-19924)

Feel free to vote to help increase priority level. I’ve also posted on internal version that users are still for this to be fixed.

Cheers,

TJ

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