4.9 Ruined Mesh Generation BP

I realize I can always roll back to 4.8 but I wanted some other features in 4.9 and I’m early enough I figured I wouldn’t miss out on the changes.

I have a mesh generation script I’ve half figured out myself and half at looking other blue print/tutorials out there. I have the infamous twisting problem of meshs stretching and breaking the rotation of their spline in to some monster… lots of people have mentioned it. I got it working but in 4.9 its busted, well at least it is once I replace the redacted nodes. Does anyone have any suggestions on how to fix this? Its racking my brain.

Thanks in advance!

See below:

Before: Blueprint

Before: Reuslt

After: Blueprint

AFter: Result

Just wanted to leave this here for anyone else that might have issues.