4.9 AnimMontage Slots are placed in DefaultGroup after upgrade to 4.9

Thanks for your response, but it is simply not working whatever I do. What I did…

  1. First I set all the Anim Slot and AnimMontages to DefaultGroup.Default Slot
  2. I deleted all my own Slots.
    After this… it keeps creating DefaultGroup.DefaultSlots. I got 3 in total at this time.
  3. I created a TestGroup.TestSlot and set all montages to this Slot.
  4. I deleted all the Slots in the Animation Graph and was now able to delete all the DefaultGroup.Default Slots. Restarted UE4.
  5. I created a new Animation Montage, and a new DefaultGroup.Default Slot was also created as expected.
  6. I created a new FullBodyGroup.FullBodySlot. and Also created a new SlotNode in the Animation Graph and set it to this AnimSlot.
  7. Restarted UE4 and hoped for the best… but unfortunately the FullBody Slot is again placed in the DefaultGroup. ( a new slot DefaultGroup.FullBody Slot is was created)

I cant get to my needed Slot Setup… I also created a new UE4.9 project and migrated the content, but got the same problem.

I have to stick to 4.8 till this is fixed… :frowning: