4.9.1 Damage with Morph target and collider bug

Hello,

Sorry about the earlier confusion. I clicked to activate the window and that seemed to do the trick. So, the interesting part of this is that it only happens some of the time. For instance, if I damage the front of the car and move in reverse then is sometimes see the font flicker. Then in revers for the rear bumper.

What could possibly be happening is your LOD distances need to be moved further apart. I noticed that damage tends to repair itself after a time even if you haven’t picked up the spring yet. So the game may be trying to calculate the first LOD while the damage to the morph targets are in the damage position.

Adjusting the screen sizes in your LOD may also help. Try to tweak those settings so that the Damaged position LOD is at a smaller draw size than your first.