# \[4.8 Preview\] Landscape foliage tool crashes when deleting foliage actors

**URL:** <https://forums.unrealengine.com/t/4-8-preview-landscape-foliage-tool-crashes-when-deleting-foliage-actors/318035>\
**Category:** World Creation\
**Tags:** Foliage-Tool, unreal-engine, question\
**Created:** [May 9, 2015, 7:17pm UTC](https://forums.unrealengine.com/t/4-8-preview-landscape-foliage-tool-crashes-when-deleting-foliage-actors/318035 "2015-05-09T19:17:24Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Macw0lf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Macw0lf](https://forums.unrealengine.com/u/Macw0lf)\
**Post date:** [May 9, 2015, 7:17pm UTC](https://forums.unrealengine.com/t/4-8-preview-landscape-foliage-tool-crashes-when-deleting-foliage-actors/318035/1 "2015-05-09T19:17:24Z")

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I have added a bunch of foliage types to the painter, then later deleted a few of them from the content browser. When returning to the foliage tool, the items are still listed in the foliage type window, but any click in the window causes a crash.

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [May 11, 2015, 5:08pm UTC](https://forums.unrealengine.com/t/4-8-preview-landscape-foliage-tool-crashes-when-deleting-foliage-actors/318035/2 "2015-05-11T17:08:47Z")

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Hi Macw0lf,

I was able to reproduce this and have entered a bug report, UE-15371, to be assessed by the development staff.
