# 4.8 Axis Scale and dedicated server

**URL:** <https://forums.unrealengine.com/t/4-8-axis-scale-and-dedicated-server/322009>\
**Category:** Character & Animation\
**Tags:** unreal-engine, question\
**Created:** [June 16, 2015, 2:21pm UTC](https://forums.unrealengine.com/t/4-8-axis-scale-and-dedicated-server/322009 "2015-06-16T14:21:09Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Kauppaneuvos](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kauppaneuvos](https://forums.unrealengine.com/u/Kauppaneuvos)\
**Post date:** [June 16, 2015, 2:21pm UTC](https://forums.unrealengine.com/t/4-8-axis-scale-and-dedicated-server/322009/1 "2015-06-16T14:21:09Z")

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Hi,

When you create first person template project and adjust your axis mappings to be something that are not 1 or -1 it wont use those values in dedicated server mode. It changes those values back to 1 or -1

Workflow:  
1.Create first person template project

2.Set MoveForward and S value from -1 to -0.5

3 Check “Dedicated server”

4 Run scene and move backwards

Problem: Character still moves as value was -1.  
This does not occur when dedicated server is unchecked.

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [June 16, 2015, 10:58pm UTC](https://forums.unrealengine.com/t/4-8-axis-scale-and-dedicated-server/322009/2 "2015-06-16T22:58:04Z")

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Hi Kauppaneuvos,

Thanks for report! I was able to reproduce this in 4.7.6 and 4.8.0, as well as our internal build. I have opened a bug report for issue (UE-17179) and I will let you know when I see an update on it. Thanks again!

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [August 4, 2015, 8:42pm UTC](https://forums.unrealengine.com/t/4-8-axis-scale-and-dedicated-server/322009/3 "2015-08-04T20:42:49Z")

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Hi Kauppaneuvos,

Just wanted to let you know that this is no longer occurring in our internal builds, and this should be working properly in 4.9. Thanks again!
