[4.8.0 p2] Weird looking static shadows (a classic one?)

Hi pmlvl,

many thanks, I will try to set a higher lightmap resolution (would be great, if there was some ‘auto’-value possible, based on the default scale of the mesh).

Distant field shadows arent’t currently working in VR, so I can’t use them. But many thanks, will definitely keep an eye on that.