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4.7p3 Changing Closed Loop on a spline doesn't cause its length to change
Development
Programming & Scripting
Blueprint
Blueprint
,
UE4-7
,
question
,
unreal-engine
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Spline
TJ_V
(TJ_V)
September 8, 2015, 4:19pm
10
Hi ,
This was fixed in the 4.8 release. Are you seeing it in that build or 4.9?
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