Thanks for those answers.
For the “Update a game” documentation, it could be great also to add some explanation on the Automation.cs file and how it works. I saw on the UT that they made a big use of it, but by reading it, I add difficulties to understand what is part of the “common part” and what’s specific to Epic (like the perforce part).
I bet a better understanding of it will help to create an appropriate output for the updater (even if I agree that each game are specific ^^).
For the DemoRec, I really hope is something that can be fixed and if they can put some explanation on how to make like a “patcher” to correct a corrupted demofile. Again, I’m not asking for the job to be done (even if it will be great) but some guidances to help us to start on topic.