[4.7 Final] PhysX error isFinite

Really? D@mn. Contact me by mail felix@anzu.io and i will try to help. Changing the code of PhysX files is a bad practice, since Epic can suddenly decide to go up a version, and it will cause you to repeat this workaround. Moreover, if someone checks out your project, or you are developing a plugin, it’s wrong to cause other people to repeat all of your workarounds. This inflates troubleshooting exponentially.