# \[4.7 Final\] PhysX error isFinite

**URL:** <https://forums.unrealengine.com/t/4-7-final-physx-error-isfinite/308114>\
**Category:** World Creation\
**Tags:** error, physx, UE4-7, unreal-engine, bug-report, question\
**Created:** [February 25, 2015, 8:24pm UTC](https://forums.unrealengine.com/t/4-7-final-physx-error-isfinite/308114 "2015-02-25T20:24:40Z")\
**Posts on this page:** 1\
**Showing post:** 30

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**Author:** ![FilAl](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FilAl](https://forums.unrealengine.com/u/FilAl)\
**Post date:** [December 11, 2017, 1:28pm UTC](https://forums.unrealengine.com/t/4-7-final-physx-error-isfinite/308114/30 "2017-12-11T13:28:35Z")

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The reproduction steps are fairly simple:

i) Make a whatever project

ii) Add this to some header:

#include “PhysicsPublic.h”

#include “PhysXPublic.h”

#include “PhysXIncludes.h”

#include “ThirdParty/PhysX/PhysX\_3.4/Include/geometry/PxTriangleMesh.h”

#include “ThirdParty/PhysX/PhysX\_3.4/Include/geometry/PxSimpleTriangleMesh.h”

#include “ThirdParty/PhysX/PxShared/include/foundation/PxVec3.h”

iii) …

iiii) Profit! 🙂

Taken from St.Rama and St.vebski tutorials:

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>
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> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

P.S.

Please don’t take this personally. I sincerely believe, that every staff member out there wants to help. And i am really grateful for your answer. But we all work under corporal supervision, which tends to be rather immoral.  
I am working with UE for around half-a-year already. What i (subjectively) see is, that the general tendency is as follows:

No valid, up-to-date API documentation. The online documentation is at most javadocs without any comments, _that don’t explain what particular API actually does_. And at worst just plain wrong. I found more solutions out of source code reading. And as good of a way as it may be, it’s gratuitously time-consuming, don’t you agree?

No manuals. It may take up to few weeks to find the manual, written by the great guys like i mentioned above, and it will be for the outdated UE version. So, **no manual worked for me straight**. I had to patch it to work. And it is the best of cases.

Out of characters, so continuing in the comment below…

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