[4.7.6] Changing FOV causes DistanceField Shadowing to flicker.

Hey again .

So this issue is in both 4.8.3 and the 4.9.0 preview.

I’ve created a test project in both branches and when DistanceField’s and DistanceField shadowing is switched on, the flicker happens.

And with the “able to slightly improve this issue with a FOV change”; Not being able to change the FOV to under 90° is not a solution.

Here is a video of it happening in the FPS test project (Sorry about the music, only realized it captured after uploading)

And here is a dropbox link to the 4.8.3 project which reproduces the issue.

Use the scroll-wheel to rapidly change the FOV to reproduce the issue.

I’d appreciate it if this was moved back to the bug report section, as it’s still a bug.