# \[4.7.2\] Editor Crashes on Converted Project With Instanced Static Meshes

**URL:** <https://forums.unrealengine.com/t/4-7-2-editor-crashes-on-converted-project-with-instanced-static-meshes/306431>\
**Category:** Asset Creation\
**Tags:** UE4-7, unreal-engine, crash, bug-report, feedback, Blueprint, question\
**Created:** [February 9, 2015, 3:07pm UTC](https://forums.unrealengine.com/t/4-7-2-editor-crashes-on-converted-project-with-instanced-static-meshes/306431 "2015-02-09T15:07:04Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [February 12, 2015, 8:39pm UTC](https://forums.unrealengine.com/t/4-7-2-editor-crashes-on-converted-project-with-instanced-static-meshes/306431/10 "2015-02-12T20:39:19Z")

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Anything extra is good. Could you post the Log and Dmp files that generated with the new crash?

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