While working in my level, I am noticing a streaking effect occurring during game play. It is not constant but mainly when my character (the bird) fly’s over certain meshes such as trees or rocks. I have tried adjusting my postprocess volume setting with no luck. I have also played with my anti-aliasing method which seems to end the streaking but leaves me with a “sizzle” effect that is even worse looking. Anyone have any idea what could be causing this???
oh I had this issue when moving over objects back at 4.5 but haven’t noticed it since(but everything is completely different in my level now). Are you on the latest UE4?
I am working in 4.6 currently.
up! I have same issue, can it be caused by too poor hardware? UE 4.11.2
This is caused by Temporal AA (TXAA) since there is a one-frame lag to smooth the results from the previous frame with the current frame.