# \[4.6.1\] Remove pin on split struct

**URL:** <https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897>\
**Category:** Blueprint\
**Tags:** Struct, bug, unreal-engine, question, Blueprint\
**Created:** [February 13, 2015, 10:24pm UTC](https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897 "2015-02-13T22:24:20Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![anonymous\_user\_958fa14f](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_958fa14f](https://forums.unrealengine.com/u/anonymous_user_958fa14f)\
**Post date:** [February 13, 2015, 10:24pm UTC](https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897/1 "2015-02-13T22:24:20Z")

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**Branch:** Binary

**Build version:** 4.6.1

**Detailed description of the issue:** Splitting a struct in nodes that allow adding multiple elements results in problems when you use the “remove pin” option on an individual element from the struct. For example, if you have 3 structs in a sum and you remove an element in split struct 2, you won’t be able to remove element 3 or any of the remaining elements from the split struct.

**Repro Steps**

1. Open a blueprint graph
2. Add a “vector + vector” node
3. Add an element to the node
4. Split element 2
5. Remove a float from element 2

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [February 16, 2015, 2:29pm UTC](https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897/2 "2015-02-16T14:29:11Z")

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Hello dissonanceint,

I was able to reproduce this issue on our end. I have written up a report ( UE-9912) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day

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**Author:** ![MK\_Studio](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mk_studio/32/1004932_2.png) [@MK\_Studio](https://forums.unrealengine.com/u/MK_Studio)\
**Post date:** [September 18, 2017, 5:32am UTC](https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897/3 "2017-09-18T05:32:56Z")

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Now if you do the same think in 4.16.3 game engine just crash. In my case I added 4 new pin splited the 4th and then remove an option.

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [September 18, 2017, 2:51pm UTC](https://forums.unrealengine.com/t/4-6-1-remove-pin-on-split-struct/306897/4 "2017-09-18T14:51:04Z")

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Hello MK Studio,

While the issues appear similar. I was able to find that this is a separate known issue. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-46020)](https://issues.unrealengine.com/issue/UE-46020)

Make it a great day
