My game have crash on play:
Assertion failed: ((UObject*)ContainerPtr)->IsA((UClass*)GetOuter()) [File:C:\Unreal Engine\4.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h] [Line: 351]
'Player_Gnome_C_0' is of class 'Player_Gnome_C' however property 'ByteProperty_275' belongs to class 'TRASHCLASS_Fantasy_Character_767'
Stack:
FWindowsPlatformStackWalk::StackWalkAndDump() 0x3f5ee816 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:177] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]
FDebug::AssertFailed() 0x3f48a815 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\core\private\misc\outputdevice.cpp:203] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Core.dll]
UObject::execInstanceVariable() 0x4339adca + 320 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:919] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessContextOpcode() 0x43386472 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1376] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UKismetMathLibrary::execNotEqual_ByteByte() 0x3e18e59e + 46 bytes [File=c:\unreal engine\4.3\engine\source\runtime\engine\classes\kismet\kismetmathlibrary.h:10] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-Engine.dll]
UObject::CallFunction() 0x4337811b + 17 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:382] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessContextOpcode() 0x43386472 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1376] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::execLetBool() 0x4339b3b7 + 28 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1295] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessInternal() 0x433877db + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:565] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::CallFunction() 0x43378628 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:494] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessInternal() 0x433877db + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:565] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::CallFunction() 0x43378628 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:494] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessContextOpcode() 0x43386472 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1376] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessInternal() 0x433877db + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:565] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::CallFunction() 0x43378628 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:494] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessInternal() 0x433877db + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:565] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::CallFunction() 0x43378628 + 0 bytes [File=c:\unreal engine\4.3\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:494] [in C:\Unreal Engine\4.3\Engine\Binaries\Win64\UE4Editor-CoreUObject.dll]
UObject::ProcessInte
