4.27 Timelines not auto interpolating when clicking auto?

Hey, I upgraded my project to 4.27 and noticed something which is that when I right click auto 2 timeline points, it does not smoothly interpolate anymore. Anyone know whats going on?

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Aye, it was changed. While I find it more consistent this way, it also is much more annoying than I thought it would be. :expressionless:

It should start off like this on auto, right?

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If you put this in the feature requests, I’d spend my precious vote on it, for sure. Sadly, it’s unlikely UE4 gets a fix.

Here’s hoping UE5 sports the original behaviour. :beers:

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yea, this is what is kind of annoying atm (4.27). I use timelines quite a bit but now I have to adjust the points manually which is quite annyoing… If someone knows a fix, please do let me know! :slight_smile:

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Create a curve in the Content Browser and load it into the timeline. Not really a fix, though.

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for now, and everyone else, click auto and the right click and flatten the tangents. Sucks.

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