So basically for the last 2 days my player character isn’t generating overlap events. Here is the information that makes this a headache:
I created 5 child BP from the third person character. each of these characters are exactly the same barring some superficial information like the mesh and a custom component that houses that characters ability sets. The collision setting are exactly the same, and generate overlap events is set to true.
I have a simple “Capture the Flag” game mode where 4/5 of the child BP are able to over lap a trigger box. The triggerbox will delete the flag from the actor and generate the necessary code to add score and reset the flag locations. The 5th child BP , which has exactly the same collision/overlap settings as the other 4, will not create the overlap event.
I don’t know what to do from here IF this is an engine bug. I even went as far as to delete the 5th child BP and remake it from scratch which resulted in the same issue.