[4.26.1 Water] Can't update/force update Gerstner Waves at runtime.

Pretty much like the topic header says, tried everything, can’t figure out how to do it. We’ve looked at the code, and made sure we plugged in a new water body to force the update as explicitly coded in SetWaterWaves, but still no avail.

Ideally we could change the current water waves at runtime, with no need to apply a new one.

Is this a bug or am I missing something?