I moved my project from 4.25.4 to 4.26, but I’m getting 20 FPS lower than the same scene.
When I looked at what’s wrong, I saw that drawcall runs 4 ms slower.
I have no idea why such a problem occurs, I leave some images below for you to understand better.
I tested in development build.
4.25.4 Shipping Build → 76 FPS
4.25.4 Development Build → 73 FPS
4.26 Shipping Build → 74 FPS
4.26 Development Build → 62 FPS
What should i do to understand the problem?