4.25 to 4.26 - Same scene more draw calls?

I moved my project from 4.25.4 to 4.26, but I’m getting 20 FPS lower than the same scene.

When I looked at what’s wrong, I saw that drawcall runs 4 ms slower.

I have no idea why such a problem occurs, I leave some images below for you to understand better.

I tested in development build.



4.25.4 Shipping Build → 76 FPS
4.25.4 Development Build → 73 FPS

4.26 Shipping Build → 74 FPS
4.26 Development Build → 62 FPS

What should i do to understand the problem?

Hi , just wondering if you figured out fps loss , i have also lost the fps and tried umpteenth things , but nothing helps.