4.25 SSR just reflects color in top left of screen?

@Chekandino Glad to have helped!
I only found out the cause by reverting my rendering setting back to default bit-by-bit (kind of manual binary search, deleting/replacing half changed lines at a time)

more details on the issue can be found here: UE-93360 missing detail that reflection is colored by TL screen corner - Rendering - Unreal Engine Forums