Hi, so i recently moved to 4.25.1 (from 4.24.3).
I noticed when i save my game (using my custom save system) and load it back, SpawnActor will crash saying :
An actor of name '<Name>' already exists in level 'Level /Game/Maps/<Level>'.
where <Name> is the actor name, and <Level> my map.
The crash will only happen when i have a savable actor in my map, not spawned at runtime, obviously… but, what happened to actor spawning on 4.25? something must have been changed?