4.22.2 "Warning: Incompatible or missing module" in source compiled version

Been compiling the engine since 4.9 the same way with some tweaks at 4.18. Basically:

1.download and compile new engine from GitHub
2.compile project to updated engine (lets say MyGame)
3.run game and everything works

Now getting this error message on step 3 when running the game:

"LogInit: Warning: Incompatible or missing module: MyGame"

After successfully compiling the project to the updated engine it is complaining that the project is out of date? What? :frowning:

This happens on 4 different machines with or without fresh install. The project also compiles and runs fine with the Epic Launcher version of 4.22.2.

Solved by 4.22.3 hotfix. :cool: