# 4.21.1 paper flipbook image makes white line (imported from texture packer)

**URL:** <https://forums.unrealengine.com/t/4-21-1-paper-flipbook-image-makes-white-line-imported-from-texture-packer/439826>\
**Category:** Rendering\
**Tags:** outline, border, UE4-21, unreal-engine, question\
**Created:** [December 20, 2018, 5:06am UTC](https://forums.unrealengine.com/t/4-21-1-paper-flipbook-image-makes-white-line-imported-from-texture-packer/439826 "2018-12-20T05:06:15Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![titoro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@titoro](https://forums.unrealengine.com/u/titoro)\
**Post date:** [December 20, 2018, 5:06am UTC](https://forums.unrealengine.com/t/4-21-1-paper-flipbook-image-makes-white-line-imported-from-texture-packer/439826/1 "2018-12-20T05:06:15Z")

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4.21.1 paper flipbook image makes white border lines.

4.20.3 works fine. (image’s border is same color each images.)  
4.21.1 makes white border.

Is it a bug?

- My project is not a retro game. So I can’t use the texture filter option to ‘no texture filter’.
