[4.2] Crash - on adding RenderTarget to 2D SceneCapture

Hello,

I was toying around in 4.2 and tried to replicate something I had seen in the reflection demo map.

In there a RenderTarget was applied to a 2DSceneCapture actor to act as some sort of mirror.

When I tried to do the same in my map the Editor immediately crashes and burns. :frowning:

Please find Log and crash dump in attachment.

link text

Hello,
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