# \[4.19\] PlayerName inherited variable is not replicated?

**URL:** <https://forums.unrealengine.com/t/4-19-playername-inherited-variable-is-not-replicated/216788>\
**Category:** Multiplayer & Networking\
**Tags:** unreal-engine\
**Created:** [March 15, 2018, 5:55pm UTC](https://forums.unrealengine.com/t/4-19-playername-inherited-variable-is-not-replicated/216788 "2018-03-15T17:55:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![theone866](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@theone866](https://forums.unrealengine.com/u/theone866)\
**Post date:** [March 15, 2018, 5:55pm UTC](https://forums.unrealengine.com/t/4-19-playername-inherited-variable-is-not-replicated/216788/1 "2018-03-15T17:55:41Z")

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Hi,

Unreal 4.19: “PlayerState - PlayerName” inherited variable is not anymore network replicated?
