4.19 Crashing on startup

Been using 4.19 for a while now and it has been fine. Recently it started crashing at “Initializing 9%” every time I open it. Nothing has changed since it was working as far as I can tell, the only thing I can think of was a windows update.

I have reinstalled 4.19 and restarted my PC multiple times but nothing seems to work.

Other engine versions work fine.
It doesn’t matter which project I use, even not choosing a project still crashes.

I can post crash logs, but I am not sure where they are located.

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Thanks

i have also the same problem

What error are you getting? My log file says

[2018.04.25-21.54.41:601][  0]LogFileManager: Error: Requested read of 1946183936 bytes when 38378801 bytes remain (file=C:/Users/DESKTOP/AppData/Local/UnrealEngine/4.19/DerivedDataCache/Boot.ddc, size=78063320)
[2018.04.25-21.54.41:601][  0]LogWindows: Windows GetLastError: The operation completed successfully. (0)

hello . Yesterday I can’t launch ue4 419. But 415 416 and 418 were OK.

I have seen guys deleted “Intermediate” and “Saved” folders in a project.

But for me even i tested to launch direcly UE419, it crashed in a few second.

This morning, i had an idea : delete “Intermediate” and “Saved” folders in :
"AppData \ Local \ UnrealEngine \ 4.19

Wonderful Now , I can launch UE419, it’s OK

Patrick

That seemed to work. I had to delete everything in “AppData\Local\UnrealEngine\4.19” not just Intermediate and Saved though.

Thanks!