4.18 to 4.26 lighting way brighter - why?

Hello! I recently upgraded my project from 4.18.3 to 4.26.2 and for the most part everything works great, but I noticed that lighting is way brighter now on all my levels. My current plan is to just go in and manually adjust the lighting on all the levels, but there are a lot of them and I’m curious if there’s some sort of global change that perhaps is a known thing that might be an easy change / fix (such as additional light settings or something that I could easily adjust or disable) rather than having to update all my levels manually. Thoughts? Thank you!

I saw that also. I happened somewhere in between those version numbers.

I think there was a tweak, that had an effect on the auto-expose bias ( even if you don’t use AE ).

You can tweak it back here