Bug editing the Light Color of a SkyLight
Every time you double-click to open the colorpicker, the hsv value is loaded incorrectly - an offset is added.
(if value is 0, then this does not happen).
Steps to reproduce:
Drag SkyLight into scene.
Double-click Light color to open Color Picker. Change to non-zero value and save (V in HSV)
Double-click Light color to open Color Picker again Incorrect value shown…