# 4.17 UMG Designer Issue - Clicking hidden things

**URL:** <https://forums.unrealengine.com/t/4-17-umg-designer-issue-clicking-hidden-things/406059>\
**Category:** UI\
**Tags:** UE4-17, unreal-engine, bug-report, Widget, question\
**Created:** [October 3, 2017, 11:28am UTC](https://forums.unrealengine.com/t/4-17-umg-designer-issue-clicking-hidden-things/406059 "2017-10-03T11:28:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![BPANDREW](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bpandrew/32/1194681_2.png) [@BPANDREW](https://forums.unrealengine.com/u/BPANDREW)\
**Post date:** [October 3, 2017, 11:28am UTC](https://forums.unrealengine.com/t/4-17-umg-designer-issue-clicking-hidden-things/406059/1 "2017-10-03T11:28:16Z")

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When I upgraded to 4.17 I noticed when I went to edit my widgets, I wasn’t able to click what I wanted - it was picking things hidden in the background (with the eye ball) (my pop ups/alerts).

To fix this I had to use the new locks on the Hierarchy tool window, and then things went back to normal.

Not sure if this is by design or not, personally I think this new locking should affect visible widgets only, if I have widgets hidden with the eyeball, I’ve already chosen to exempt it from clicks

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [October 4, 2017, 2:43pm UTC](https://forums.unrealengine.com/t/4-17-umg-designer-issue-clicking-hidden-things/406059/2 "2017-10-04T14:43:20Z")

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Hello ,

I was able to reproduce this issue on our end. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-50752)](https://issues.unrealengine.com/issue/UE-50752)

Make it a great day
