absolute newbie here. I’d like to animate the Mannequin and particularly his hands.
I’m trying to follow along with the GDC 2017 video “UE4 Animation and Physics Technical Showcase” but I can’t tell how they enable autokeying. I have enabled the plugin.
I understand the Control Rig plugin is experimental. Is there any documentation available? I can’t find it in the Docs.
I’m also downloading the AllRightRigBeta at the moment. Would you recommend that I use this until Control Rig is stable?
I have exported Mannequin to fbx and will try to get that working in Blender as well. This pipeline seems a bit cumbersome though. (I do appreciate that UE is implementing Control Rig)
I’d be thankful for any comments or guidance on my current plan.