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4.16 forward renderer dynamic lights

Hey all, I remember when forward renderer was introduced with 4.14 it did not fully support dynamic lights yet. Is anyone aware of the status of this in 4.16? Is this fully working now?

Hi, I’m not aware of specific limitations of dynamic lights in 4.16. Were you experiencing any specific issue / limitation?

In 4.16 spot and direct lighting can cast dynamic shadows. Point Lights still can’t.