****, has it been a month already? I’m in the middle of shipping two games at the same time so…sorry have to break my word. I’m not sure when I’ll be able to get to SSAO in forward.
It’s already used by that shader. GetIndirectOcclusion().
****, has it been a month already? I’m in the middle of shipping two games at the same time so…sorry have to break my word. I’m not sure when I’ll be able to get to SSAO in forward.
It’s already used by that shader. GetIndirectOcclusion().