I’m using the new motion controller map to create a scene to walk round in VR my problem is that I want to create the scene based round 0,0,0 world location but the map floor of the motion controller scene is based at 200 the in Z axis, when I import my floor mesh and move it to the 200 Z axis its work fine, but then I move the floor to 0 and the motion controller pawn aswell I can spawn at the right height but I cant telelport in any direction the arrow marker is being blocked off.
Is there something in the blueprints that reference’s the teleport function can only be done at the 200 Z axis? I’ve had a look but cant find anything, I’m not really good with the roots stuff.