# 4.12 P3 HDR movie export totally broken

**URL:** <https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156>\
**Category:** Rendering\
**Tags:** hdr, capture, unreal-engine, bug-report, Rendering, question\
**Created:** [May 11, 2016, 8:20pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156 "2016-05-11T20:20:59Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![sdasfasd](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sdasfasd](https://forums.unrealengine.com/u/sdasfasd)\
**Post date:** [May 11, 2016, 8:20pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/1 "2016-05-11T20:20:59Z")

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**UPDATE:** I can reproduce it every time, even in a new project:  
If you check “Capture frames in HDR” at the export window. Then it will crash.

Crashes all the time when I try to render a sequence to movie.

I don’t know why but UE4 4.12P3 started to give this error when I try to start a movie export from the sequencer. I exported movie yesterday well and I worked all day, and today I couldn’t export the movie due to this error. I am not really knowing why is that.

The game window appears and it starting to capture, but on the first frame it is giving this error:

MachineId:350FD66146748FC37F1F78BC644CC3AF  
EpicAccountId:

Stack overflow - code c00000fd (first/second chance not available)

UE4Editor\_Core!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]  
UE4Editor\_Engine!TConsoleVariableData::GetValueOnGameThread() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\public\hal\iconsolemanager.h:781]  
UE4Editor\_Engine!FHighResScreenshotConfig::SaveImage() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\engine\private\highresscreenshot.cpp:217]  
UE4Editor\_Renderer!TAsyncBufferWrite::operator()() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\renderer\private\postprocess\renderingcompositiongraph.cpp:347]  
UE4Editor\_Renderer!TAsyncQueuedWork::DoThreadedWork() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\public\async\async.h:218]  
UE4Editor\_Core!FQueuedThread::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\hal\threadingbase.cpp:430]  
UE4Editor\_Core!FRunnableThreadWin::Run() [d:\build++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]

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**Author:** ![sdasfasd](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sdasfasd](https://forums.unrealengine.com/u/sdasfasd)\
**Post date:** [May 14, 2016, 7:02pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/2 "2016-05-14T19:02:42Z")

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Is anybody experiencing the same problem in 4.12 P3?

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**Author:** ![Redbean\_Mouse](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Redbean\_Mouse](https://forums.unrealengine.com/u/Redbean_Mouse)\
**Post date:** [May 16, 2016, 3:24pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/3 "2016-05-16T15:24:43Z")

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I have an exactly same error as you

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**Author:** ![sdasfasd](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sdasfasd](https://forums.unrealengine.com/u/sdasfasd)\
**Post date:** [May 16, 2016, 4:08pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/4 "2016-05-16T16:08:13Z")

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Thanks for the check! I hope it will ring the alarms and Epic will find a solution for this. This is a very important feature for us, filmmakers 🙂

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**Author:** ![Redbean\_Mouse](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Redbean\_Mouse](https://forums.unrealengine.com/u/Redbean_Mouse)\
**Post date:** [May 16, 2016, 4:37pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/5 "2016-05-16T16:37:56Z")

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Oh My God!!  
How do you know I am in the flimmaking area?? LOL

Yeah, as you comment, It is very important for us and I am trying to find the way to use this lovely tool in my workarea. so please Epic. Help us.

and Good luck sdasfasd!!

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [May 18, 2016, 9:03pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/6 "2016-05-18T21:03:45Z")

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Hey sdasfasd,

Thanks for reporting this, I’ve entered it as UE-30978.

-.

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**Author:** ![Redbean\_Mouse](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Redbean\_Mouse](https://forums.unrealengine.com/u/Redbean_Mouse)\
**Post date:** [May 25, 2016, 9:24am UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/7 "2016-05-25T09:24:05Z")

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Hello sdasfasd

Did you try in Unreal Engine 4.12 preview 5?  
It works in my machine.  
Please try in it and hope you have a good result.

Best.

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [May 26, 2016, 9:00pm UTC](https://forums.unrealengine.com/t/4-12-p3-hdr-movie-export-totally-broken/357156/8 "2016-05-26T21:00:14Z")

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The fix for UE-30978 did, indeed, make it into Preview 5. Happy Sequencering!
