[4.11] Transition Map Tick Broken

Hey Rudy,

Sure thing, here’s the step by step instruction of what I did to test:

  • Load game from .uproject
  • Open console with ~
  • servertravel EndMap

I get the TransitionMap loading between EntryMap and EndMap.

After running another test, I noticed the transition map did not show up and I’m assuming that is due to the level being so bare that it does not require a .

Adding a ridiculous amount of objects to EndMap was able to make it load a wee bit slower (made a terrain to fill the level and added a lot more static meshes)