4.11 Spline Override Construction

With the newly reinstated ability to edit spline points is there a way in blueprints to make the Spline Component check box for “Override Construction Script” a exposed value such as a bool for blueprints?
The only reason I ask is because it would be extremely handy due to the fact that from my experience so far you have to cycle through it once to get points added via blueprints to be editable.