# 4.11 CSV import fails with no explanation

**URL:** <https://forums.unrealengine.com/t/4-11-csv-import-fails-with-no-explanation/353842>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [April 12, 2016, 2:52am UTC](https://forums.unrealengine.com/t/4-11-csv-import-fails-with-no-explanation/353842 "2016-04-12T02:52:20Z")\
**Posts on this page:** 1\
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**Author:** ![GraeChan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GraeChan](https://forums.unrealengine.com/u/GraeChan)\
**Post date:** [April 12, 2016, 3:17pm UTC](https://forums.unrealengine.com/t/4-11-csv-import-fails-with-no-explanation/353842/2 "2016-04-12T15:17:48Z")

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Have you created the BlueprintFunctionLibrary C++ class and defined the data in a USTRUCT?

Did you remember to leave A1 title blank?

Also make sure no spaces are in the titles including A1.

Are you making sure you are saving as normal .csv and not .csv(mac) or .csv(ms-dos)?

> **[Data Driven Gameplay Elements](https://docs.unrealengine.com/4.27/en-US/InteractiveExperiences/DataDriven/)**
>
> Driving gameplay elements using externally stored data.

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