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4.11 character camera's height no working

Hi, all
No matter how high I set the camera,like this:


or like this:
a14cdf468781f2a69136f0ab084d1134d3a073e3.jpeg
But the result is the same,the camera is on the floor like this:
d848160f57a9bf7c6e8092638fec147cf09d7549.jpeg
Some people know why?

I found this too, a workaround until the final release of 4.11 I found is to scale up the capsule component in the Z axis.

This has been discussed before

It is part of the camera refactor… you need an empty scene component between your root and camera. offset that empty.

I guess all the templates will need to be updated before 4.11 release …

Ah good to know, cheers

Thank you,I have seen the discuss,but this problem has not been resolved.

Thank you very much,to scale up the capsule component in the Z axis is OK,but I can’t enter the door,because the capsule is collision.

I found a solution
50113fe2deb3ae1038fb02cdff17456af213afc5.png
change this into:
990173c8153dcf8f8950dab74589ba13034141e7.png
then move scene to everywhere is OK!
But movement like this:
05b05aab2d51e261f4494d907537bed272740690.jpeg