# 4.11.2 Crash when converting any particle module to seeded

**URL:** <https://forums.unrealengine.com/t/4-11-2-crash-when-converting-any-particle-module-to-seeded/355810>\
**Category:** FX\
**Tags:** unreal-engine, crash, bug-report, UE4, question\
**Created:** [April 28, 2016, 6:56pm UTC](https://forums.unrealengine.com/t/4-11-2-crash-when-converting-any-particle-module-to-seeded/355810 "2016-04-28T18:56:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_7f2ebbc2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_7f2ebbc2](https://forums.unrealengine.com/u/anonymous_user_7f2ebbc2)\
**Post date:** [April 28, 2016, 6:56pm UTC](https://forums.unrealengine.com/t/4-11-2-crash-when-converting-any-particle-module-to-seeded/355810/1 "2016-04-28T18:56:27Z")

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Does not happen when converting the entire particle system to seeded via the content browser, but conversion of individual modules inside cascade crashes the editor.

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [May 2, 2016, 9:59pm UTC](https://forums.unrealengine.com/t/4-11-2-crash-when-converting-any-particle-module-to-seeded/355810/2 "2016-05-02T21:59:45Z")

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Hi Aaron,

I was able to reproduce the crash and have entered UE-30215. Thank you for reporting this.

-.
