Darn, it was a good idea. Just tried exporting something entirely different under the same name, as you suggested. Result is still the same - UE tells me import was succcessful, but the mesh doesn’t update.
Darn, it was a good idea. Just tried exporting something entirely different under the same name, as you suggested. Result is still the same - UE tells me import was succcessful, but the mesh doesn’t update.