# \[4.10.0\] UMG - Set Key Time crashes engine

**URL:** <https://forums.unrealengine.com/t/4-10-0-umg-set-key-time-crashes-engine/339543>\
**Category:** UI\
**Tags:** bug, unreal-engine, question, UMG\
**Created:** [November 24, 2015, 6:09pm UTC](https://forums.unrealengine.com/t/4-10-0-umg-set-key-time-crashes-engine/339543 "2015-11-24T18:09:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Kilrogg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kilrogg](https://forums.unrealengine.com/u/Kilrogg)\
**Post date:** [November 24, 2015, 6:09pm UTC](https://forums.unrealengine.com/t/4-10-0-umg-set-key-time-crashes-engine/339543/1 "2015-11-24T18:09:08Z")

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Clicking on the Set Key Time option when right-clicking a key in a UMG animation will crash the engine. I have reproduced this in a blank project.

1. Create a new blank project

2. Create a widget BP

3. In the Widget, create a new animation

4. Add any component to your widget so you can have a key on the timeline

5. Add a key for your component in your animation (like position or whatever, anything works)

6. Right-click the key and select Set Key Time

This happens 100% of the time.

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [November 25, 2015, 5:42pm UTC](https://forums.unrealengine.com/t/4-10-0-umg-set-key-time-crashes-engine/339543/2 "2015-11-25T17:42:11Z")

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Hello ,

I was able to reproduce this issue on our end. I have written up a report (UE-23845) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Make it a great day
