I’m fairly new to Unreal, so sorry if I’m posting in the wrong section. But, I am making a 3rd person game where my character is mostly in his house, and I am trying to implement a function where the character can enter an edit mode in game, and change the materials of the home. I see a lot of this sort of thing in ArchViz videos and demos, but I’ve never seen this exact thing in a 3rd person game. I have no idea how to go about this, though. Any suggestions would be wonderful and greatly appreciated.