3DSMax Biped Rig for HeroTPP (Default Blue Man)...

Forgot to mention that, if I did not use Wire Parameters, then it would have to be just a position controller, can’t remember the name, but an actual controller. There’s basically 2 ways I did stuff like this and it’s either Wire Parameters or Controllers. In either one you just need to break the “link”. With Wire Parameters you literally break the link but with controllers you replace the controller with XYZ Location… or something like that, the default one that allows you to move things by hand.

I guess what you can also do is you can simply delete the dummy and replace it with a new one and then link the original “Epic” imported bone to your new dummy. Then it should just work also I think. The key thing is controlling the original bone, so don’t “link” it but use a controller to drive it, either a link controller or a position controller and if you need rotation, also a orientation controller. But I think using a link controller should do it. sorry, again my memory is a little fuzzy and I don’t wanna give the wrong info. But those are the things you can use… you know.