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3ds max collision

i have downloaded one spacastation for one of internet services. It has be done with 3ds max. When i import station to unreal. there are few problems. station has collision and i can’t do inside it because it is static mesh and some problem and if i change settings the third person character not collide with station. What can i do that my character can go inside station but also collides when with station

You will have to add a proper collision -> use one of those ways: https://www.youtube.com/watch?v=TTsAYpqHU-c :slight_smile: