# 3D widget and buttons don't work, when server don't see widget in multiplayer.

**URL:** <https://forums.unrealengine.com/t/3d-widget-and-buttons-dont-work-when-server-dont-see-widget-in-multiplayer/2111437>\
**Category:** Programming & Scripting\
**Tags:** buttons, Server, interaction, unreal-engine, Multiplayer, Widget\
**Created:** [November 8, 2024, 2:58pm UTC](https://forums.unrealengine.com/t/3d-widget-and-buttons-dont-work-when-server-dont-see-widget-in-multiplayer/2111437 "2024-11-08T14:58:53Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nizami\_Nz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nizami\_Nz](https://forums.unrealengine.com/u/Nizami_Nz)\
**Post date:** [November 8, 2024, 2:58pm UTC](https://forums.unrealengine.com/t/3d-widget-and-buttons-dont-work-when-server-dont-see-widget-in-multiplayer/2111437/1 "2024-11-08T14:58:53Z")

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I’m posting the answer here because I couldn’t find any information on the Internet.

My problem was that in buttons didn’t call (Evnet press) if the server wasn’t looking at (3D Wdiget).  
Checking the box (Tick when Offscreen) solves the problem.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/b/b/7bb8101590aa5bbf24adc32dc8125e9db7d81b2a.jpeg)
