(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required!

Are you able to use the other custom BP nodes in a packaged game?

The repeating values are for the different refresh rates :slight_smile:

The old code was Windows-only so the new system is still better :slight_smile:

Once we figure out how to ensure the custom nodes work in packaged game I could make another version that does not include refresh rates and resultant duplicates.