So the Objects to be spawned with your “Create UObject” Node should be parent class instead of Actor, right?
How to use your plugin with a version you haven’t compiled it for? Like the most recent 4.7 branch?
So the Objects to be spawned with your “Create UObject” Node should be parent class instead of Actor, right?
How to use your plugin with a version you haven’t compiled it for? Like the most recent 4.7 branch?